Aerie is a 3D platformer in which you throw yourself from island to island using rings and trampolines, which you place and reuse. 
Genre: 3D platformer, Exploration, Toy
Engine: Unity 3D
Team size: 4 members
Project duration: 4 months (October 2023 - January 2024)
Support: PC
My contribution :

Sound Design:
 - Sound mixing and composition of feedback sounds.
 - Creation of an evolving ambience that varies according to the player's actions.
 - Integration of the sounds and ambience into Unity, using FMod.
Game design:
 - Reflection on the mechanics 
 - Playtesting and iterations of mechanical concepts
Creative process:

When I did the sound design for Aerie, I analysed how our objects should behave and tried to imagine the sounds that might come out of them if they existed in real life, to have a realistic sound design in line with the visual art direction. I then collected pre-existing sounds from sound banks, and assembled and mixed them to obtain our actual sounds.

As for the music, I'm not a composer myself, so I got some royalty-free ambient tracks that were in keeping with the visual theme of the game, and I adjusted them according to the player's height, to give him an auditory reward when he tried to change the environment.


Result:
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